메소드 | 설명 | |
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Animate ( List |
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CharacterAnimationController ( |
메소드 | 설명 | |
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AnimateState ( |
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AnimationSequenceCompleteEventHandler ( ) : bool | ||
ChangeAnimation ( |
public CharacterAnimationController ( |
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spriteAnimator | ||
리턴 | Assets.Scripts.Animation.SpriteAnimation |