메소드 | 설명 | |
---|---|---|
DebugDrawRectXZ ( UnityEngine color, UnityEngine center, float side, float duration ) : void | ||
GizmoDrawVector ( Vector3 from, Vector3 to ) : void |
public static DebugDrawRectXZ ( UnityEngine color, UnityEngine center, float side, float duration ) : void | ||
color | UnityEngine | |
center | UnityEngine | |
side | float | |
duration | float | |
리턴 | void |
public static GizmoDrawVector ( Vector3 from, Vector3 to ) : void | ||
from | Vector3 | |
to | Vector3 | |
리턴 | void |