메소드 | 설명 | |
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BackendUpdateTask ( string serializedGameState, bool closeOnError = true ) : System.Collections |
메소드 | 설명 | |
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DoExecuteCoroutine ( TaskExecutionContext context, |
public BackendUpdateTask ( string serializedGameState, bool closeOnError = true ) : System.Collections | ||
serializedGameState | string | |
closeOnError | bool | |
리턴 | System.Collections |
protected DoExecuteCoroutine ( TaskExecutionContext context, |
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context | TaskExecutionContext | |
connection | ||
리턴 | IEnumerator |