메소드 | 설명 | |
---|---|---|
Deal ( ArmedCards.BusinessLogic.DomainServices shuffleCards, ArmedCards.BusinessLogic.DomainServices excludeCurrentHands, ArmedCards.BusinessLogic.DomainServices excludeByCount, Base calculateDrawCount, Base createHand, ArmedCards.BusinessLogic.DomainServices insertGameRoundCard, ArmedCards.BusinessLogic.AppServices updateGame ) : System | ||
Execute ( Entities game, System.Boolean dealQuestion ) : void |
Handle dealing cards to players in game
|
메소드 | 설명 | |
---|---|---|
CreateQuestion ( IEnumerable |
public Deal ( ArmedCards.BusinessLogic.DomainServices shuffleCards, ArmedCards.BusinessLogic.DomainServices excludeCurrentHands, ArmedCards.BusinessLogic.DomainServices excludeByCount, Base calculateDrawCount, Base createHand, ArmedCards.BusinessLogic.DomainServices insertGameRoundCard, ArmedCards.BusinessLogic.AppServices updateGame ) : System | ||
shuffleCards | ArmedCards.BusinessLogic.DomainServices | |
excludeCurrentHands | ArmedCards.BusinessLogic.DomainServices | |
excludeByCount | ArmedCards.BusinessLogic.DomainServices | |
calculateDrawCount | Base | |
createHand | Base | |
insertGameRoundCard | ArmedCards.BusinessLogic.DomainServices | |
updateGame | ArmedCards.BusinessLogic.AppServices | |
리턴 | System |
public Execute ( Entities game, System.Boolean dealQuestion ) : void | ||
game | Entities | The game to deal cards for |
dealQuestion | System.Boolean | Is a question card needed |
리턴 | void |