메소드 | 설명 | |
---|---|---|
ApplyConfiguration ( string configFilePath ) : void | ||
ApplyGameCustomConfiguration ( string configFilePath ) : void | ||
AskForCompetitors ( string gameTypeName, List |
||
InitiateManagedExtensibilityFramework ( ) : void | ||
MainWindowViewModel ( ) : Common.System | ||
MakeEndGameConfiguration ( Common.Models.RoundResult result ) : Task | ||
PlayNextGameAsync ( ) : Task | ||
ReadConfigurationFromXml ( string path ) : |
||
RestartGame ( ) : void | ||
ResumeGameAsync ( ) : Task |
메소드 | 설명 | |
---|---|---|
CalculateButtonsAvailability ( ) : void | ||
PlayGameAsync ( Arena.ViewModels.GameHistoryEntryViewModel gameHistoryEntry ) : Task | ||
ReadFile ( string path ) : string | ||
SetArenaMessage ( string message ) : Task |
public ApplyConfiguration ( string configFilePath ) : void | ||
configFilePath | string | |
리턴 | void |
public ApplyGameCustomConfiguration ( string configFilePath ) : void | ||
configFilePath | string | |
리턴 | void |
public AskForCompetitors ( string gameTypeName, List |
||
gameTypeName | string | |
emptyCompetitors | List |
|
리턴 | void |
public InitiateManagedExtensibilityFramework ( ) : void | ||
리턴 | void |
public MakeEndGameConfiguration ( Common.Models.RoundResult result ) : Task | ||
result | Common.Models.RoundResult | |
리턴 | Task |
public ReadConfigurationFromXml ( string path ) : |
||
path | string | |
리턴 |