메소드 | 설명 | |
---|---|---|
GameFinished ( GameResult gameResult, int mainCurrencyBalance, int secondaryCurrencyBalance, int finalScore, int bonus ) : void | ||
GamePause ( ) : void | ||
GameResume ( ) : void | ||
GameStart ( string gameName ) : void | ||
SessionEnd ( ) : void | ||
SessionEndWithCallback ( GetSessionEnd callback ) : void | ||
SessionPause ( ) : void | ||
SessionResume ( ) : void | ||
SessionStart ( ) : void |
메소드 | 설명 | |
---|---|---|
ApplicasaSessionGameFinishedWithResult ( GameResult gameResult, int mainCurrencyBalance, int secondaryCurrencyBalance, int finalScore, int bonus ) : void | ||
ApplicasaSessionGamePause ( ) : void | ||
ApplicasaSessionGameResume ( ) : void | ||
ApplicasaSessionGameStart ( string gameName ) : void | ||
ApplicasaSessionSessionEnd ( ) : void | ||
ApplicasaSessionSessionPause ( ) : void | ||
ApplicasaSessionSessionResume ( ) : void | ||
ApplicasaSessionSessionStart ( ) : void | ||
setGetObjectFinished ( GetSessionEnd callback, int uniqueActionID ) : void |
public static GameFinished ( GameResult gameResult, int mainCurrencyBalance, int secondaryCurrencyBalance, int finalScore, int bonus ) : void | ||
gameResult | GameResult | |
mainCurrencyBalance | int | |
secondaryCurrencyBalance | int | |
finalScore | int | |
bonus | int | |
리턴 | void |
public static SessionEndWithCallback ( GetSessionEnd callback ) : void | ||
callback | GetSessionEnd | |
리턴 | void |