C# 클래스 Applicasa.IAP

파일 보기 프로젝트 열기: Applicasa/Sample-App-Unity

공개 메소드들

메소드 설명
BuyVirtualCurrency ( VirtualCurrency virtualCurrency, System.Action action ) : void
BuyVirtualGood ( VirtualGood virtualGood, int quantity, Currency currencyKind, System.Action action ) : void
BuyWithRealMoney ( VirtualGood virtualGood, System.Action action ) : void
GetCurrentUserMainBalance ( ) : int
GetCurrentUserSecondaryBalance ( ) : int
GetVirtualCurrencies ( VirtualCurrency callback ) : void
GetVirtualGoodCategories ( VirtualGoodCategory callback ) : void
GetVirtualGoods ( VirtualGoodType type, VirtualGood callback ) : void
GetVirtualGoods ( VirtualGoodType type, VirtualGoodCategory virtualGoodCategory, VirtualGood callback ) : void
GetVirtualGoodsByCategoryPosition ( VirtualGoodType type, int position, VirtualGood callback ) : void
GiveCurrency ( int amount, Currency currencyKind, System.Action action ) : void
GiveVirtualGood ( VirtualGood virtualGood, int quantity, System.Action action ) : void
RefreshStore ( Applicasa _callbackInitializeIAP ) : IEnumerator
RevalidateVirtualCurrency ( Applicasa _callbackInitializeIAP ) : IEnumerator
UseCurrency ( int amount, Currency currencyKind, System.Action action ) : void
UseVirtualGood ( VirtualGood virtualGood, int quantity, System.Action action ) : void

비공개 메소드들

메소드 설명
ApplicasaIAPBuyVirtualCurrency ( System virtualCurrency, System.Action action ) : string
ApplicasaIAPBuyVirtualGood ( System virtualGood, int quantity, Currency currencyKind, System.Action action ) : string
ApplicasaIAPBuyWithRealMoney ( System virtualGood, System.Action action ) : void
ApplicasaIAPGetCurrentUserMainBalance ( ) : int
ApplicasaIAPGetCurrentUserSecondaryBalance ( ) : int
ApplicasaIAPGetVirtualCurrenciesWithBlock ( VirtualCurrency callback ) : void
ApplicasaIAPGetVirtualGoodCategoriesWithBlock ( VirtualGoodCategory callback ) : void
ApplicasaIAPGetVirtualGoodsByCategoryPosition ( VirtualGoodType type, int position, VirtualGood callback ) : void
ApplicasaIAPGetVirtualGoodsOfType ( VirtualGoodType type, VirtualGood callback ) : void
ApplicasaIAPGetVirtualGoodsOfTypeAndCategory ( VirtualGoodType type, IntPtr virtualGoodCategory, VirtualGood callback ) : void
ApplicasaIAPGiveAmount ( int amount, Currency currencyKind, System.Action callback ) : void
ApplicasaIAPGiveVirtualGood ( System virtualGood, int quantity, System.Action callback ) : void
ApplicasaIAPUseAmount ( int amount, Currency currencyKind, System.Action callback ) : void
ApplicasaIAPUseVirtualGood ( System virtualGood, int quantity, System.Action callback ) : void
ApplicasaRefreshStore ( ) : void
ApplicasaRevalidateVirtualCurrency ( ) : void

메소드 상세

BuyVirtualCurrency() 공개 정적인 메소드

public static BuyVirtualCurrency ( VirtualCurrency virtualCurrency, System.Action action ) : void
virtualCurrency VirtualCurrency
action System.Action
리턴 void

BuyVirtualGood() 공개 정적인 메소드

public static BuyVirtualGood ( VirtualGood virtualGood, int quantity, Currency currencyKind, System.Action action ) : void
virtualGood VirtualGood
quantity int
currencyKind System.Currency
action System.Action
리턴 void

BuyWithRealMoney() 공개 정적인 메소드

public static BuyWithRealMoney ( VirtualGood virtualGood, System.Action action ) : void
virtualGood VirtualGood
action System.Action
리턴 void

GetCurrentUserMainBalance() 공개 정적인 메소드

public static GetCurrentUserMainBalance ( ) : int
리턴 int

GetCurrentUserSecondaryBalance() 공개 정적인 메소드

public static GetCurrentUserSecondaryBalance ( ) : int
리턴 int

GetVirtualCurrencies() 공개 정적인 메소드

public static GetVirtualCurrencies ( VirtualCurrency callback ) : void
callback VirtualCurrency
리턴 void

GetVirtualGoodCategories() 공개 정적인 메소드

public static GetVirtualGoodCategories ( VirtualGoodCategory callback ) : void
callback VirtualGoodCategory
리턴 void

GetVirtualGoods() 공개 정적인 메소드

public static GetVirtualGoods ( VirtualGoodType type, VirtualGood callback ) : void
type VirtualGoodType
callback VirtualGood
리턴 void

GetVirtualGoods() 공개 정적인 메소드

public static GetVirtualGoods ( VirtualGoodType type, VirtualGoodCategory virtualGoodCategory, VirtualGood callback ) : void
type VirtualGoodType
virtualGoodCategory VirtualGoodCategory
callback VirtualGood
리턴 void

GetVirtualGoodsByCategoryPosition() 공개 정적인 메소드

public static GetVirtualGoodsByCategoryPosition ( VirtualGoodType type, int position, VirtualGood callback ) : void
type VirtualGoodType
position int
callback VirtualGood
리턴 void

GiveCurrency() 공개 정적인 메소드

public static GiveCurrency ( int amount, Currency currencyKind, System.Action action ) : void
amount int
currencyKind System.Currency
action System.Action
리턴 void

GiveVirtualGood() 공개 정적인 메소드

public static GiveVirtualGood ( VirtualGood virtualGood, int quantity, System.Action action ) : void
virtualGood VirtualGood
quantity int
action System.Action
리턴 void

RefreshStore() 공개 정적인 메소드

public static RefreshStore ( Applicasa _callbackInitializeIAP ) : IEnumerator
_callbackInitializeIAP Applicasa
리턴 IEnumerator

RevalidateVirtualCurrency() 공개 정적인 메소드

public static RevalidateVirtualCurrency ( Applicasa _callbackInitializeIAP ) : IEnumerator
_callbackInitializeIAP Applicasa
리턴 IEnumerator

UseCurrency() 공개 정적인 메소드

public static UseCurrency ( int amount, Currency currencyKind, System.Action action ) : void
amount int
currencyKind System.Currency
action System.Action
리턴 void

UseVirtualGood() 공개 정적인 메소드

public static UseVirtualGood ( VirtualGood virtualGood, int quantity, System.Action action ) : void
virtualGood VirtualGood
quantity int
action System.Action
리턴 void