C# 클래스 Animatroller.Framework.PhysicalDevice.NetworkAudioPlayer

상속: IPhysicalDevice
파일 보기 프로젝트 열기: HakanL/animatroller 1 사용 예제들

공개 메소드들

메소드 설명
CueTrack ( string name ) : NetworkAudioPlayer
NetworkAudioPlayer ( string ip, int port ) : System
PauseBackground ( ) : NetworkAudioPlayer
PauseTrack ( ) : NetworkAudioPlayer
PlayBackground ( ) : NetworkAudioPlayer
PlayEffect ( string name ) : NetworkAudioPlayer
PlayTrack ( ) : NetworkAudioPlayer
SetBackgroundVolume ( byte volume ) : NetworkAudioPlayer
SetInitialState ( ) : void

비공개 메소드들

메소드 설명
SendCommand ( string data ) : void

메소드 상세

CueTrack() 공개 메소드

public CueTrack ( string name ) : NetworkAudioPlayer
name string
리턴 NetworkAudioPlayer

NetworkAudioPlayer() 공개 메소드

public NetworkAudioPlayer ( string ip, int port ) : System
ip string
port int
리턴 System

PauseBackground() 공개 메소드

public PauseBackground ( ) : NetworkAudioPlayer
리턴 NetworkAudioPlayer

PauseTrack() 공개 메소드

public PauseTrack ( ) : NetworkAudioPlayer
리턴 NetworkAudioPlayer

PlayBackground() 공개 메소드

public PlayBackground ( ) : NetworkAudioPlayer
리턴 NetworkAudioPlayer

PlayEffect() 공개 메소드

public PlayEffect ( string name ) : NetworkAudioPlayer
name string
리턴 NetworkAudioPlayer

PlayTrack() 공개 메소드

public PlayTrack ( ) : NetworkAudioPlayer
리턴 NetworkAudioPlayer

SetBackgroundVolume() 공개 메소드

public SetBackgroundVolume ( byte volume ) : NetworkAudioPlayer
volume byte
리턴 NetworkAudioPlayer

SetInitialState() 공개 메소드

public SetInitialState ( ) : void
리턴 void