프로퍼티 | 타입 | 설명 | |
---|---|---|---|
actions | List |
||
cancelToken | System.Threading.CancellationToken | ||
effects | Effect.IEffect>>.List | ||
name | string | ||
setUpAction | Action |
||
tearDownAction | Action |
메소드 | 설명 | |
---|---|---|
Controls ( int priority = 1 ) : IRunnableState | ||
Execute ( Action |
||
SequenceJob ( string name ) : System | ||
SetUp ( Action |
||
TearDown ( Action |
||
WaitFor ( System.TimeSpan value ) : ISequenceInstance | ||
WaitFor ( System.TimeSpan value, bool throwExceptionIfCanceled ) : ISequenceInstance | ||
WaitUntilCancel ( ) : ISequenceInstance | ||
WaitUntilCancel ( bool throwExceptionIfCanceled ) : ISequenceInstance |
메소드 | 설명 | |
---|---|---|
Run ( System cancelToken, bool loop ) : void |
public Controls ( int priority = 1 ) : IRunnableState | ||
priority | int | |
리턴 | IRunnableState |
public TearDown ( Action |
||
action | Action |
|
리턴 | IRunnableState |
public WaitFor ( System.TimeSpan value ) : ISequenceInstance | ||
value | System.TimeSpan | |
리턴 | ISequenceInstance |
public WaitFor ( System.TimeSpan value, bool throwExceptionIfCanceled ) : ISequenceInstance | ||
value | System.TimeSpan | |
throwExceptionIfCanceled | bool | |
리턴 | ISequenceInstance |
public WaitUntilCancel ( bool throwExceptionIfCanceled ) : ISequenceInstance | ||
throwExceptionIfCanceled | bool | |
리턴 | ISequenceInstance |
protected System.Threading.CancellationToken cancelToken | ||
리턴 | System.Threading.CancellationToken |