메소드 | 설명 | |
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BeginPreview ( ) : void | ||
Clear ( ) : void | ||
EndPreview ( ) : void | ||
GetPattern ( ) : |
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LoadPattern ( AC pattern ) : void | ||
PatternEditor ( ) : System | ||
SetColorPalette ( AC palette ) : void |
메소드 | 설명 | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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메소드 | 설명 | |
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DrawGrid ( Graphics graphics ) : void | ||
DrawPattern ( Graphics graphics ) : void | ||
DrawPoint ( Point point, byte color ) : void | ||
FromPaletteColor ( AC color ) : Color | ||
GetPixelAt ( int x, int y ) : Point | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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PatternEditor_MouseDown ( object sender, MouseEventArgs e ) : void | ||
PatternEditor_MouseMove ( object sender, MouseEventArgs e ) : void | ||
PatternEditor_Paint ( object sender, PaintEventArgs e ) : void | ||
RenderPattern ( AC pattern, int scale ) : Image |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |