C# 클래스 Alexandria.Engines.UltimaUnderworld.Graphic.RLELoader

파일 보기 프로젝트 열기: Burton-Radons/Alexandria

공개 메소드들

메소드 설명
RLELoader ( BinaryReader reader, int codeSize, int aux, int auxOffset ) : System
ReadAux ( ) : int
ReadCode ( ) : int
ReadCode2 ( ) : int

Read a two-piece code.

There is an apparent error in the code by using a shift of 4 instead of CodeSize; this is an error in the data.

ReadCode3 ( ) : int

Read a three-piece code.

There is an apparent error in the code by using a shift of 4 instead of CodeSize; this is an error in the data.

ReadCount ( ) : int

메소드 상세

RLELoader() 공개 메소드

public RLELoader ( BinaryReader reader, int codeSize, int aux, int auxOffset ) : System
reader System.IO.BinaryReader
codeSize int
aux int
auxOffset int
리턴 System

ReadAux() 공개 메소드

public ReadAux ( ) : int
리턴 int

ReadCode() 공개 메소드

public ReadCode ( ) : int
리턴 int

ReadCode2() 공개 메소드

Read a two-piece code.
There is an apparent error in the code by using a shift of 4 instead of CodeSize; this is an error in the data.
public ReadCode2 ( ) : int
리턴 int

ReadCode3() 공개 메소드

Read a three-piece code.
There is an apparent error in the code by using a shift of 4 instead of CodeSize; this is an error in the data.
public ReadCode3 ( ) : int
리턴 int

ReadCount() 공개 메소드

public ReadCount ( ) : int
리턴 int