메소드 | 설명 | |
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GetCollisionPoint ( this skillshot ) : System.Vector2 | ||
Init ( ) : void |
메소드 | 설명 | |
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FastPrediction ( System.Vector2 from, Obj_AI_Base unit, int delay, int speed ) : |
||
OnProcessSpellCast ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void |
public static GetCollisionPoint ( this skillshot ) : System.Vector2 | ||
skillshot | this | |
리턴 | System.Vector2 |