C# 클래스 Agent.Engine

상속: GH_Component
파일 보기 프로젝트 열기: lxfschr/Quelea

공개 메소드들

메소드 설명
Engine ( ) : System

Initializes a new instance of the Engine class.

보호된 메소드들

메소드 설명
RegisterInputParams ( GH_Component pManager ) : void

Registers all the input parameters for this component.

RegisterOutputParams ( GH_Component pManager ) : void

Registers all the output parameters for this component.

SolveInstance ( IGH_DataAccess DA ) : void

This is the method that actually does the work.

비공개 메소드들

메소드 설명
run ( System.Boolean reset, bool liveUpdate, List systems ) : DataTree

메소드 상세

Engine() 공개 메소드

Initializes a new instance of the Engine class.
public Engine ( ) : System
리턴 System

RegisterInputParams() 보호된 메소드

Registers all the input parameters for this component.
protected RegisterInputParams ( GH_Component pManager ) : void
pManager GH_Component
리턴 void

RegisterOutputParams() 보호된 메소드

Registers all the output parameters for this component.
protected RegisterOutputParams ( GH_Component pManager ) : void
pManager GH_Component
리턴 void

SolveInstance() 보호된 메소드

This is the method that actually does the work.
protected SolveInstance ( IGH_DataAccess DA ) : void
DA IGH_DataAccess The DA object is used to retrieve from inputs and store in outputs.
리턴 void