프로퍼티 | 타입 | 설명 | |
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NotifyPropertyChanged | void |
메소드 | 설명 | |
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Equals ( object obj ) : bool |
Determines whether this instance and another specified GameModel are the same
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GameModel ( ) : System.ComponentModel |
Initializes a new GameModel instance
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GameModel ( |
Initializes a new GameModel based on another
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GetHashCode ( ) : int |
Returns the hash code for this GameModel
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메소드 | 설명 | |
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NotifyPropertyChanged ( string propertyName ) : void |
public Equals ( object obj ) : bool | ||
obj | object | The object to compare to this instance |
리턴 | bool |
public GameModel ( |
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another | Source |
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리턴 | System.ComponentModel |