C# 클래스 AccidentalNoise.ImplicitRotateDomain

상속: ImplicitModuleBase
파일 보기 프로젝트 열기: jongallant/WorldGeneratorPart1

공개 메소드들

메소드 설명
Get ( Double x, Double y ) : Double
Get ( Double x, Double y, Double z ) : Double
Get ( Double x, Double y, Double z, Double w ) : Double
Get ( Double x, Double y, Double z, Double w, Double u, Double v ) : Double
ImplicitRotateDomain ( ImplicitModuleBase source, Double x, Double y, Double z, Double angle ) : System
SetAxis ( Double x, Double y, Double z ) : void

비공개 메소드들

메소드 설명
CalculateRotMatrix ( Double x, Double y ) : void
CalculateRotMatrix ( Double x, Double y, Double z ) : void
CalculateRotMatrix ( Double x, Double y, Double z, Double w ) : void
CalculateRotMatrix ( Double x, Double y, Double z, Double w, Double u, Double v ) : void

메소드 상세

Get() 공개 메소드

public Get ( Double x, Double y ) : Double
x Double
y Double
리턴 Double

Get() 공개 메소드

public Get ( Double x, Double y, Double z ) : Double
x Double
y Double
z Double
리턴 Double

Get() 공개 메소드

public Get ( Double x, Double y, Double z, Double w ) : Double
x Double
y Double
z Double
w Double
리턴 Double

Get() 공개 메소드

public Get ( Double x, Double y, Double z, Double w, Double u, Double v ) : Double
x Double
y Double
z Double
w Double
u Double
v Double
리턴 Double

ImplicitRotateDomain() 공개 메소드

public ImplicitRotateDomain ( ImplicitModuleBase source, Double x, Double y, Double z, Double angle ) : System
source ImplicitModuleBase
x Double
y Double
z Double
angle Double
리턴 System

SetAxis() 공개 메소드

public SetAxis ( Double x, Double y, Double z ) : void
x Double
y Double
z Double
리턴 void