프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Splits | Split[] |
메소드 | 설명 | |
---|---|---|
Dispose ( ) : void | ||
DrawScene ( DeviceContextHolder holder, IShadowsDraw draw ) : void | ||
Initialize ( DeviceContextHolder holder ) : void | ||
ShadowsDirectional ( int mapSize ) : System | ||
Update ( System.Vector3 direction, |
public DrawScene ( DeviceContextHolder holder, IShadowsDraw draw ) : void | ||
holder | DeviceContextHolder | |
draw | IShadowsDraw | |
리턴 | void |
public Initialize ( DeviceContextHolder holder ) : void | ||
holder | DeviceContextHolder | |
리턴 | void |
public ShadowsDirectional ( int mapSize ) : System | ||
mapSize | int | |
리턴 | System |
public Update ( System.Vector3 direction, |
||
direction | System.Vector3 | |
camera | ||
리턴 | void |