C# 클래스 AcManager.Pages.Drive.QuickDriveModeViewModel

상속: FirstFloor.ModernUI.Presentation.NotifyPropertyChanged
파일 보기 프로젝트 열기: gro-ove/actools

공개 메소드들

메소드 설명
Drive ( Game basicProperties, Game assistsProperties, Game conditionProperties, Game trackProperties ) : System.Threading.Tasks.Task
FromSerializedString ( [ data ) : void
OnSelectedUpdated ( CarObject selectedCar, TrackObjectBase selectedTrack ) : void
ToSerializedString ( ) : string

보호된 메소드들

메소드 설명
SaveLater ( ) : void
StartAsync ( Game properties ) : System.Threading.Tasks.Task

메소드 상세

Drive() 공개 추상적인 메소드

public abstract Drive ( Game basicProperties, Game assistsProperties, Game conditionProperties, Game trackProperties ) : System.Threading.Tasks.Task
basicProperties AcTools.Processes.Game
assistsProperties AcTools.Processes.Game
conditionProperties AcTools.Processes.Game
trackProperties AcTools.Processes.Game
리턴 System.Threading.Tasks.Task

FromSerializedString() 공개 메소드

public FromSerializedString ( [ data ) : void
data [
리턴 void

OnSelectedUpdated() 공개 메소드

public OnSelectedUpdated ( CarObject selectedCar, TrackObjectBase selectedTrack ) : void
selectedCar AcManager.Tools.Objects.CarObject
selectedTrack AcManager.Tools.Objects.TrackObjectBase
리턴 void

SaveLater() 보호된 메소드

protected SaveLater ( ) : void
리턴 void

StartAsync() 보호된 메소드

protected StartAsync ( Game properties ) : System.Threading.Tasks.Task
properties AcTools.Processes.Game
리턴 System.Threading.Tasks.Task

ToSerializedString() 공개 메소드

public ToSerializedString ( ) : string
리턴 string