프로퍼티 | 타입 | 설명 | |
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Saveable | ISaveHelper |
메소드 | 설명 | |
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BaseAssistsViewModel ( ) : System |
Full load-and-save mode. All changes will be saved automatically and loaded later (only with this constuctor).
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CreateFixed ( [ serializedData ) : |
Create a new AssistsViewModel which will load data from serialized string, but won’t save any changes if they will occur.
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ToGameProperties ( ) : Game.AssistsProperties |
메소드 | 설명 | |
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BaseAssistsViewModel ( string key, bool fixedMode ) : System |
Inner constructor.
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SaveLater ( ) : void |
protected BaseAssistsViewModel ( string key, bool fixedMode ) : System | ||
key | string | ValuesStorage key |
fixedMode | bool | Prevent saving |
리턴 | System |
public static CreateFixed ( [ serializedData ) : |
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serializedData | [ | |
리턴 |
public ToGameProperties ( ) : Game.AssistsProperties | ||
리턴 | Game.AssistsProperties |