C# 클래스 ATMLModelLibrary.model.common.PhysicalInterface

파일 보기 프로젝트 열기: UtrsSoftware/ATMLWorkBench 1 사용 예제들

Private Properties

프로퍼티 타입 설명

공개 메소드들

메소드 설명
Deserialize ( System s ) : PhysicalInterface
Deserialize ( string input ) : PhysicalInterface
Deserialize ( string input, PhysicalInterface &obj ) : bool
Deserialize ( string input, PhysicalInterface &obj, System &exception ) : bool

Deserializes workflow markup into an PhysicalInterface object

LoadFromFile ( string fileName ) : PhysicalInterface
LoadFromFile ( string fileName, PhysicalInterface &obj ) : bool
LoadFromFile ( string fileName, PhysicalInterface &obj, System &exception ) : bool

Deserializes xml markup from file into an PhysicalInterface object

SaveToFile ( string fileName, System &exception ) : bool

Serializes current PhysicalInterface object into file

SaveToFile ( string fileName ) : void
Serialize ( ) : string

Serializes current PhysicalInterface object into an XML string

ShouldSerializeItems ( ) : bool

Test whether Items should be serialized

ToString ( ) : string
Validate ( SchemaValidationResult errors ) : bool

메소드 상세

Deserialize() 공개 정적인 메소드

public static Deserialize ( System s ) : PhysicalInterface
s System
리턴 PhysicalInterface

Deserialize() 공개 정적인 메소드

public static Deserialize ( string input ) : PhysicalInterface
input string
리턴 PhysicalInterface

Deserialize() 공개 정적인 메소드

public static Deserialize ( string input, PhysicalInterface &obj ) : bool
input string
obj PhysicalInterface
리턴 bool

Deserialize() 공개 정적인 메소드

Deserializes workflow markup into an PhysicalInterface object
public static Deserialize ( string input, PhysicalInterface &obj, System &exception ) : bool
input string string workflow markup to deserialize
obj PhysicalInterface Output PhysicalInterface object
exception System output Exception value if deserialize failed
리턴 bool

LoadFromFile() 공개 정적인 메소드

public static LoadFromFile ( string fileName ) : PhysicalInterface
fileName string
리턴 PhysicalInterface

LoadFromFile() 공개 정적인 메소드

public static LoadFromFile ( string fileName, PhysicalInterface &obj ) : bool
fileName string
obj PhysicalInterface
리턴 bool

LoadFromFile() 공개 정적인 메소드

Deserializes xml markup from file into an PhysicalInterface object
public static LoadFromFile ( string fileName, PhysicalInterface &obj, System &exception ) : bool
fileName string string xml file to load and deserialize
obj PhysicalInterface Output PhysicalInterface object
exception System output Exception value if deserialize failed
리턴 bool

SaveToFile() 공개 메소드

Serializes current PhysicalInterface object into file
public SaveToFile ( string fileName, System &exception ) : bool
fileName string full path of outupt xml file
exception System output Exception value if failed
리턴 bool

SaveToFile() 공개 메소드

public SaveToFile ( string fileName ) : void
fileName string
리턴 void

Serialize() 공개 메소드

Serializes current PhysicalInterface object into an XML string
public Serialize ( ) : string
리턴 string

ShouldSerializeItems() 공개 메소드

Test whether Items should be serialized
public ShouldSerializeItems ( ) : bool
리턴 bool

ToString() 공개 메소드

public ToString ( ) : string
리턴 string

Validate() 공개 메소드

public Validate ( SchemaValidationResult errors ) : bool
errors SchemaValidationResult
리턴 bool