C# 클래스 ARCed.Scripting.ScriptMenuForm

상속: ARCed.UI.DockContent
파일 보기 프로젝트 열기: borisblizzard/arcreator

공개 메소드들

메소드 설명
RefreshHeader ( ) : void
ScriptMenuForm ( ) : System

Default constructor

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
AddScript ( int index = -1 ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

LoadScripts ( string directory ) : void
OpenScript ( Script script ) : void
RefreshStatus ( bool forceRefresh = false ) : void
buttonAdd_Click ( object sender, EventArgs e ) : void
buttonDelete_Click ( object sender, EventArgs e ) : void
buttonFind_Click ( object sender, EventArgs e ) : void
buttonImport_Click ( object sender, EventArgs e ) : void
buttonInsert_Click ( object sender, EventArgs e ) : void
buttonMoveDown_Click ( object sender, EventArgs e ) : void
buttonMoveUp_Click ( object sender, EventArgs e ) : void
buttonOpen_Click ( object sender, EventArgs e ) : void
buttonSaveAll_Click ( object sender, EventArgs e ) : void
buttonTemplate_Click ( object sender, EventArgs e ) : void
fileSystemWatcher_CreatedorDeleted ( object sender, FileSystemEventArgs e ) : void
listBoxScripts_MouseDown ( object sender, MouseEventArgs e ) : void
listBoxScripts_SelectedIndexChanged ( object sender, EventArgs e ) : void
pictureHeader_DoubleClick ( object sender, EventArgs e ) : void
pictureHeader_SizeChanged ( object sender, EventArgs e ) : void
textBoxName_TextChanged ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

RefreshHeader() 공개 메소드

public RefreshHeader ( ) : void
리턴 void

ScriptMenuForm() 공개 메소드

Default constructor
public ScriptMenuForm ( ) : System
리턴 System