C# 클래스 ARCed.Scintilla.Style

상속: ScintillaHelperBase
파일 보기 프로젝트 열기: borisblizzard/arcreator 1 사용 예제들

Private Properties

프로퍼티 타입 설명
BackColorNotSet bool
FontNotSet bool
ForeColorNotSet bool
ResetBackColor void
ResetBold void
ResetCase void
ResetCharacterSet void
ResetFont void
ResetFontName void
ResetForeColor void
ResetIsChangeable void
ResetIsHotspot void
ResetIsSelectionEolFilled void
ResetIsVisible void
ResetItalic void
ResetSize void
ResetUnderline void
SetBackColorInternal void
SetForeColorInternal void
ShouldSerialize bool
ShouldSerializeBackColor bool
ShouldSerializeBold bool
ShouldSerializeCase bool
ShouldSerializeCharacterSet bool
ShouldSerializeFont bool
ShouldSerializeFontName bool
ShouldSerializeForeColor bool
ShouldSerializeIsChangeable bool
ShouldSerializeIsHotspot bool
ShouldSerializeIsSelectionEolFilled bool
ShouldSerializeIsVisible bool
ShouldSerializeItalic bool
ShouldSerializeSize bool
ShouldSerializeUnderline bool
Style System.ComponentModel
getDefaultBackColor System.Drawing.Color
getDefaultCharacterSet CharacterSet
getDefaultFont System.Drawing.Font
getDefaultForeColor System.Drawing.Color

공개 메소드들

메소드 설명
Apply ( int length ) : void
Apply ( int position, int length ) : void
CopyTo ( Style target ) : void
Equals ( object obj ) : bool
GetHashCode ( ) : int
GetTextWidth ( string text ) : int
Reset ( ) : void
ToString ( ) : string

비공개 메소드들

메소드 설명
BackColorNotSet ( ) : bool
FontNotSet ( ) : bool
ForeColorNotSet ( ) : bool
ResetBackColor ( ) : void
ResetBold ( ) : void
ResetCase ( ) : void
ResetCharacterSet ( ) : void
ResetFont ( ) : void
ResetFontName ( ) : void
ResetForeColor ( ) : void
ResetIsChangeable ( ) : void
ResetIsHotspot ( ) : void
ResetIsSelectionEolFilled ( ) : void
ResetIsVisible ( ) : void
ResetItalic ( ) : void
ResetSize ( ) : void
ResetUnderline ( ) : void
SetBackColorInternal ( Color value ) : void
SetForeColorInternal ( Color value ) : void
ShouldSerialize ( ) : bool
ShouldSerializeBackColor ( ) : bool
ShouldSerializeBold ( ) : bool
ShouldSerializeCase ( ) : bool
ShouldSerializeCharacterSet ( ) : bool
ShouldSerializeFont ( ) : bool
ShouldSerializeFontName ( ) : bool
ShouldSerializeForeColor ( ) : bool
ShouldSerializeIsChangeable ( ) : bool
ShouldSerializeIsHotspot ( ) : bool
ShouldSerializeIsSelectionEolFilled ( ) : bool
ShouldSerializeIsVisible ( ) : bool
ShouldSerializeItalic ( ) : bool
ShouldSerializeSize ( ) : bool
ShouldSerializeUnderline ( ) : bool
Style ( int index, Scintilla scintilla ) : System.ComponentModel
getDefaultBackColor ( ) : Color
getDefaultCharacterSet ( ) : CharacterSet
getDefaultFont ( ) : Font
getDefaultForeColor ( ) : Color

메소드 상세

Apply() 공개 메소드

public Apply ( int length ) : void
length int
리턴 void

Apply() 공개 메소드

public Apply ( int position, int length ) : void
position int
length int
리턴 void

CopyTo() 공개 메소드

public CopyTo ( Style target ) : void
target Style
리턴 void

Equals() 공개 메소드

public Equals ( object obj ) : bool
obj object
리턴 bool

GetHashCode() 공개 메소드

public GetHashCode ( ) : int
리턴 int

GetTextWidth() 공개 메소드

public GetTextWidth ( string text ) : int
text string
리턴 int

Reset() 공개 메소드

public Reset ( ) : void
리턴 void

ToString() 공개 메소드

public ToString ( ) : string
리턴 string