C# 클래스 ARCed.Database.Enemies.EnemyMainForm

Main form for configuring Project RPG.Enemy data.
상속: DatabaseWindow
파일 보기 프로젝트 열기: borisblizzard/arcreator

공개 메소드들

메소드 설명
EnemyMainForm ( ) : System

Default constructor

NotifyRefresh ( RefreshType type ) : void

Refreshes objects by type flag

RefreshCurrentObject ( ) : void

Refreshes the form to display data for the currently selected RPG.Enemy.

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
ButtonAddActionClick ( object sender, EventArgs e ) : void
ButtonEditActionClick ( object sender, EventArgs e ) : void
ButtonRemoveActionClick ( object sender, EventArgs e ) : void
ButtonTreasureClick ( object sender, EventArgs e ) : void
CheckedListElementsOnItemChanged ( object sender, MultiStateCheckEventArgs e ) : void
CheckedListStatesOnItemChanged ( object sender, MultiStateCheckEventArgs e ) : void
ContextImagesSizeModeClicked ( object sender, EventArgs e ) : void
ContextMenuImagesOpening ( object sender, CancelEventArgs e ) : void
DataObjectListOnListBoxIndexChanged ( object sender, EventArgs e ) : void
GetActionIndex ( ) : int
InitializeAnimations ( ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

InitializeElements ( ) : void
InitializeStates ( ) : void
ListViewActionsDoubleClick ( object sender, EventArgs e ) : void
ListViewActionsSelectedIndexChanged ( object sender, EventArgs e ) : void
ListViewSkillsColumnClick ( object sender, System.Windows.Forms.ColumnClickEventArgs e ) : void
MakeActionItem ( Enemy action ) : System.Windows.Forms.ListViewItem
NoteTextBoxNoteTextChanged ( object sender, EventArgs e ) : void
ParamBoxOnValueChanged ( object sender, ParameterEventArgs e ) : void
PictureBattlerDoubleClick ( object sender, EventArgs e ) : void
RefreshActions ( ) : void
RefreshElements ( ) : void
RefreshImages ( ) : void
RefreshParameters ( ) : void
RefreshStates ( ) : void
RefreshTreasure ( ) : void
TextBoxNameTextChanged ( object sender, EventArgs e ) : void
comboBoxAttackerAnimation_SelectedIndexChanged ( object sender, EventArgs e ) : void
comboBoxTargetAnimation_SelectedIndexChanged ( object sender, EventArgs e ) : void
dataObjectList_OnButtonMaxClick ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

EnemyMainForm() 공개 메소드

Default constructor
public EnemyMainForm ( ) : System
리턴 System

NotifyRefresh() 공개 메소드

Refreshes objects by type flag
public NotifyRefresh ( RefreshType type ) : void
type RefreshType Flag for type of object to refresh
리턴 void

RefreshCurrentObject() 공개 메소드

Refreshes the form to display data for the currently selected RPG.Enemy.
public RefreshCurrentObject ( ) : void
리턴 void