C# 클래스 ARCed.Controls.MapEditorXnaPanel

상속: GraphicsDeviceControl
파일 보기 프로젝트 열기: borisblizzard/arcreator

Private Properties

프로퍼티 타입 설명
InitializeComponent void
LoadNewMap void
MapEditorXnaPanelDisposed void
MapEditorXnaPanelMouseDown void
MapEditorXnaPanelMouseMove void
MapEditorXnaPanelMouseUp void
ResetPoints void

공개 메소드들

메소드 설명
CreateAutotile ( string filename ) : Microsoft.Xna.Framework.Graphics.Texture2D[]

Creates an internal texture used for blit operations from the autotile graphic.

MapEditorXnaPanel ( ) : System

Creates and returns a new instance of a MapEditorXnaPanel.

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

Draw ( ) : void

Performs painting of the control

Initialize ( ) : void

Creates the context and prepares for drawing

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

LoadNewMap ( RPG map ) : void
MapEditorXnaPanelDisposed ( object sender, System e ) : void
MapEditorXnaPanelMouseDown ( object sender, System e ) : void
MapEditorXnaPanelMouseMove ( object sender, System e ) : void
MapEditorXnaPanelMouseUp ( object sender, System e ) : void
ResetPoints ( ) : void

메소드 상세

CreateAutotile() 공개 메소드

Creates an internal texture used for blit operations from the autotile graphic.
public CreateAutotile ( string filename ) : Microsoft.Xna.Framework.Graphics.Texture2D[]
filename string Filename of the autotile graphic
리턴 Microsoft.Xna.Framework.Graphics.Texture2D[]

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

Draw() 보호된 메소드

Performs painting of the control
protected Draw ( ) : void
리턴 void

Initialize() 보호된 메소드

Creates the context and prepares for drawing
protected Initialize ( ) : void
리턴 void

MapEditorXnaPanel() 공개 메소드

Creates and returns a new instance of a MapEditorXnaPanel.
public MapEditorXnaPanel ( ) : System
리턴 System