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Form1 ( ) : System |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Auth_Click ( object sender, EventArgs e ) : void | ||
CloseChannel_Click ( object sender, EventArgs e ) : void | ||
GetAvailableServers ( object sender, EventArgs e ) : void | ||
GetServerStatus ( object sender, EventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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ServerCallback_AvailableServerListReceived ( object sender, |
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ServerCallback_MessageReceived ( object sender, |
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ServerCallback_StatusReceived ( object sender, |
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StartServer ( object sender, EventArgs e ) : void | ||
StopServer ( object sender, EventArgs e ) : void | ||
SubscribeToStatusUpdates ( object sender, EventArgs e ) : void | ||
TestEvents_Click ( object sender, EventArgs e ) : void | ||
UnsubscribeFromStatusUpdates ( object sender, EventArgs e ) : void | ||
ic_Faulted ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |