메소드 | 설명 | |
---|---|---|
GameEffect ( NWScript.NWScriptEngineStructure0 EffectInstance ) : System |
Obtain a CGameEffect wrapper for an NWEffect instance.
|
메소드 | 설명 | |
---|---|---|
GetGameEffectInstance ( NWScript.NWScriptEngineStructure0 Effect ) : |
Obtain the internal CGameEffect object for this NWEffect instance.
|
|
ObtainGetEngineStructurePtr ( NWScript.NWScriptEngineStructure0 Effect ) : GetEngineStructurePtrDelegate |
Obtain a function that can be used to read the m_EngineStructure field out of a NWScriptEngineStructure. A dynamically emitted method is required as the necessary operations cannot be expressed in C# but must be implemented instead in raw MSIL.
|
|
ReadGameEffectFields ( ) : void |
Obtain data from the internal CGameEffect object.
|
public GameEffect ( NWScript.NWScriptEngineStructure0 EffectInstance ) : System | ||
EffectInstance | NWScript.NWScriptEngineStructure0 | Supplies the instance to wrap. |
리턴 | System |