메소드 | 설명 | |
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DrawUnits ( |
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KeyboardListener ( |
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UnitManager ( ) : System | ||
Update ( |
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UpdateSelectionList ( |
public DrawUnits ( |
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p_SpriteBatch | ||
리턴 | void |
public KeyboardListener ( |
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CurrentKeyboardState | ||
LastKeyboardState | ||
CurrentMouseState | Microsoft.Xna.Framework.Input.MouseState | |
LastMouseState | Microsoft.Xna.Framework.Input.MouseState | |
리턴 | void |
public Update ( |
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gameTime | ||
리턴 | void |
public UpdateSelectionList ( |
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SelectionBox | ||
리턴 | void |