메소드 | 설명 | |
---|---|---|
addTexture ( Microsoft.Xna.Framework.Graphics.Texture2D p_Tex, String p_sName ) : void | ||
getInstance ( ) : |
||
getTexture ( String p_sName ) : Microsoft.Xna.Framework.Graphics.Texture2D |
메소드 | 설명 | |
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AssetManager ( ) : System |
public addTexture ( Microsoft.Xna.Framework.Graphics.Texture2D p_Tex, String p_sName ) : void | ||
p_Tex | Microsoft.Xna.Framework.Graphics.Texture2D | |
p_sName | String | |
리턴 | void |
public getTexture ( String p_sName ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
p_sName | String | |
리턴 | Microsoft.Xna.Framework.Graphics.Texture2D |