프로퍼티 | 타입 | 설명 | |
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GetBuildTargetsString | string |
메소드 | 설명 | |
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FromXml ( |
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GenerateNewGameID ( ) : void | ||
GetAttributes ( ) : |
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GetClassName ( ) : string | ||
GetComponentName ( ) : string | ||
GetConverter ( ) : |
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GetDefaultEvent ( ) : System.ComponentModel.EventDescriptor | ||
GetDefaultProperty ( ) : |
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GetEditor ( |
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GetEvents ( ) : |
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GetEvents ( |
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GetProperties ( ) : |
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GetProperties ( |
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GetPropertyOwner ( |
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Settings ( ) : System | ||
ToXml ( |
메소드 | 설명 | |
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GetBuildTargetsString ( string targets, bool checkAvailable ) : string |
Helper function to validate the BuildTargets string. Excludes data file target from the string unless it is the only target, and optionally checks that the targets are available for building.
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public GetAttributes ( ) : |
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리턴 |
public GetConverter ( ) : |
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리턴 |
public GetDefaultEvent ( ) : System.ComponentModel.EventDescriptor | ||
리턴 | System.ComponentModel.EventDescriptor |
public GetDefaultProperty ( ) : |
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리턴 |
public GetEditor ( |
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editorBaseType | ||
리턴 | object |
public GetEvents ( ) : |
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리턴 |
public GetEvents ( |
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attributes | ||
리턴 |
public GetProperties ( ) : |
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리턴 |
public GetProperties ( |
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attributes | ||
리턴 |
public GetPropertyOwner ( |
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pd | ||
리턴 | object |