C# 클래스 AGS.Editor.WelcomePane

상속: AGS.Types.EditorContentPanel
파일 보기 프로젝트 열기: adventuregamestudio/ags

공개 메소드들

메소드 설명
WelcomePane ( GUIController guiContoller ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

OnGetHelpKeyword ( ) : string

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

ShowTipOfTheDay ( int tipIndex ) : void
WelcomePane_Load ( object sender, EventArgs e ) : void
WelcomePane_Resize ( object sender, EventArgs e ) : void
lnkNextTip_LinkClicked ( object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e ) : void
lnkTipText_LinkClicked ( object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e ) : void
lnkTutorial_LinkClicked ( object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e ) : void
lnkUpgradingFrom302_LinkClicked ( object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e ) : void
lnkUpgrading_LinkClicked ( object sender, System.Windows.Forms.LinkLabelLinkClickedEventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

OnGetHelpKeyword() 보호된 메소드

protected OnGetHelpKeyword ( ) : string
리턴 string

WelcomePane() 공개 메소드

public WelcomePane ( GUIController guiContoller ) : System
guiContoller GUIController
리턴 System