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GetAffinityAdjustedValue ( int itemType, PricedItemProperty prop, int type, int subtype, int costTableValue ) : void |
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GetArmorPrice ( CLRScriptBase script, uint target ) : int |
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GetHasElementalArmorBonus ( CLRScriptBase script, List itProp, int elementalConstant, int resistanceBonus ) : bool |
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GetHasElementalWeaponBonus ( CLRScriptBase script, List itProp, int elementalConstant, int damageBonus ) : bool |
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GetHasSavingThrowBonus ( CLRScriptBase script, List itProp, int saveBonus ) : bool |
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GetHasSpecificSavingThrowBonus ( CLRScriptBase script, List itProp, int saveType, int saveBonus ) : bool |
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GetHasSpecificSavingThrowPenalty ( CLRScriptBase script, List itProp, int saveType, int saveBonus ) : bool |
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GetHasVersusAlignmentBonus ( CLRScriptBase script, List itProp, int alignmentTarget, int damageBonus ) : bool |
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GetIsAlchemicalSilver ( CLRScriptBase script, List itProp ) : bool |
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GetIsHalfWeight ( CLRScriptBase script, List itProp ) : bool |
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GetIsHeavyWeapon ( int itemType ) : bool |
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GetIsLightWeapon ( int itemType ) : bool |
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GetIsMasterwork ( CLRScriptBase script, List itProp ) : bool |
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GetIsMasterworkAmmunition ( CLRScriptBase script, List itProp ) : bool |
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GetIsOOCItem ( int itemType ) : bool |
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GetIsUseRestrictedByClass ( CLRScriptBase script, List itProp ) : bool |
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GetIsWeapon ( int itemType ) : bool |
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GetWeaponPrice ( CLRScriptBase script, uint target ) : int |
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GetWonderousPrice ( CLRScriptBase script, uint target ) : int |
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