메소드 | 설명 | |
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Notification ( ) : System | ||
setMessage ( String message ) : void | ||
showWithTimer ( int second ) : void | ||
updateLocation ( Point p, Size size ) : void |
메소드 | 설명 | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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메소드 | 설명 | |
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FadeInEvent ( Object myObject, EventArgs myEventArgs ) : void | ||
HideEvent ( Object myObject, EventArgs myEventArgs ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
리턴 | void |
public updateLocation ( Point p, Size size ) : void | ||
p | Point | |
size | Size | |
리턴 | void |