프로퍼티 | 타입 | 설명 | |
---|---|---|---|
abilityObject | GameObject | ||
abilitySpeed | float | ||
acc | float | ||
accMax | float | ||
bubbles | ParticleSystem | ||
camRotMult | float | ||
coast | float | ||
coastD | float | ||
deccMax | float | ||
distance | float | ||
distanceMax | float | ||
distanceMin | float | ||
playerSpeed | float | ||
travelSpeed | float | ||
xSpeed | float | ||
yMaxLimit | float | ||
yMinLimit | float | ||
ySpeed | float |
메소드 | 설명 | |
---|---|---|
ClampAngle ( float angle, float min, float max ) : float | ||
Start ( ) : void | ||
Update ( ) : void | ||
inkJump ( ) : IEnumerator | ||
toggleDeathState ( ) : void |
메소드 | 설명 | |
---|---|---|
waitThisLong ( float x ) : IEnumerator |
public static ClampAngle ( float angle, float min, float max ) : float | ||
angle | float | |
min | float | |
max | float | |
리턴 | float |