프로퍼티 | 타입 | 설명 | |
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AmmoDamageModifier | float | ||
AmmoSpeedModifier | float | ||
RateOfFire | float |
메소드 | 설명 | |
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Fire ( GameObject ammo, GameObject origin ) : void |
Inherited from the concrete Weapon types.
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메소드 | 설명 | |
---|---|---|
ModifyAmmo ( GameObject ammo ) : void |
The method that is responsible to modifying the ammo based on the ammo modifiers after the ammo is instantiated.
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public abstract Fire ( GameObject ammo, GameObject origin ) : void | ||
ammo | GameObject | The ammo we are firing that could affect the rate of fire. |
origin | GameObject | The origin we are firing from. (Player Ship) |
리턴 | void |