프로퍼티 | 타입 | 설명 | |
---|---|---|---|
moveSpeed | float |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
CurrentDetailPoint | GameObject | ||
CurrentWaypoint | GameObject | ||
CurrentWaypointMarker | GameObject | ||
PlayerCameras | GameObject | ||
PlayerController | CharacterController | ||
cameraYMoveSpeed | float | ||
doMove | bool | ||
targetPos | Vector3 | ||
targetY | float |
메소드 | 설명 | |
---|---|---|
IsCurrentDetailPoint ( GameObject go ) : bool | ||
IsCurrentWaypoint ( GameObject go ) : bool | ||
MoveToDetailPoint ( Vector3 tPos, GameObject cDP ) : void | ||
MoveToWayPoint ( BaseEventData data ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
public IsCurrentDetailPoint ( GameObject go ) : bool | ||
go | GameObject | |
리턴 | bool |
public MoveToDetailPoint ( Vector3 tPos, GameObject cDP ) : void | ||
tPos | Vector3 | |
cDP | GameObject | |
리턴 | void |
public MoveToWayPoint ( BaseEventData data ) : void | ||
data | BaseEventData | |
리턴 | void |