메소드 | 설명 | |
---|---|---|
StartUsing ( GameObject, usingObject ) : void | ||
StopUsing ( GameObject, usingObject ) : void |
메소드 | 설명 | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void |
public StartUsing ( GameObject, usingObject ) : void | ||
usingObject | GameObject, | |
리턴 | void |
public StopUsing ( GameObject, usingObject ) : void | ||
usingObject | GameObject, | |
리턴 | void |