메소드 | 설명 | |
---|---|---|
Destroy ( UnityIcon, icon ) : void | ||
GetIcon ( string name ) : UnityIcon, | ||
Instantiate ( string name, string spriteName, string parentPath, Vector3 pos ) : UnityIcon, |
public static Instantiate ( string name, string spriteName, string parentPath, Vector3 pos ) : UnityIcon, | ||
name | string | |
spriteName | string | |
parentPath | string | |
pos | Vector3 | |
리턴 | UnityIcon, |