C# 클래스 UnityEngine_UI_TextWrap, UnityHello

파일 보기 프로젝트 열기: woshihuo12/UnityHello 1 사용 예제들

공개 메소드들

메소드 설명
Register ( LuaState L ) : void

비공개 메소드들

메소드 설명
CalculateLayoutInputHorizontal ( IntPtr L ) : int
CalculateLayoutInputVertical ( IntPtr L ) : int
FontTextureChanged ( IntPtr L ) : int
GetGenerationSettings ( IntPtr L ) : int
GetTextAnchorPivot ( IntPtr L ) : int
get_alignByGeometry ( IntPtr L ) : int
get_alignment ( IntPtr L ) : int
get_cachedTextGenerator ( IntPtr L ) : int
get_cachedTextGeneratorForLayout ( IntPtr L ) : int
get_flexibleHeight ( IntPtr L ) : int
get_flexibleWidth ( IntPtr L ) : int
get_font ( IntPtr L ) : int
get_fontSize ( IntPtr L ) : int
get_fontStyle ( IntPtr L ) : int
get_horizontalOverflow ( IntPtr L ) : int
get_layoutPriority ( IntPtr L ) : int
get_lineSpacing ( IntPtr L ) : int
get_mainTexture ( IntPtr L ) : int
get_minHeight ( IntPtr L ) : int
get_minWidth ( IntPtr L ) : int
get_pixelsPerUnit ( IntPtr L ) : int
get_preferredHeight ( IntPtr L ) : int
get_preferredWidth ( IntPtr L ) : int
get_resizeTextForBestFit ( IntPtr L ) : int
get_resizeTextMaxSize ( IntPtr L ) : int
get_resizeTextMinSize ( IntPtr L ) : int
get_supportRichText ( IntPtr L ) : int
get_text ( IntPtr L ) : int
get_verticalOverflow ( IntPtr L ) : int
op_Equality ( IntPtr L ) : int
set_alignByGeometry ( IntPtr L ) : int
set_alignment ( IntPtr L ) : int
set_font ( IntPtr L ) : int
set_fontSize ( IntPtr L ) : int
set_fontStyle ( IntPtr L ) : int
set_horizontalOverflow ( IntPtr L ) : int
set_lineSpacing ( IntPtr L ) : int
set_resizeTextForBestFit ( IntPtr L ) : int
set_resizeTextMaxSize ( IntPtr L ) : int
set_resizeTextMinSize ( IntPtr L ) : int
set_supportRichText ( IntPtr L ) : int
set_text ( IntPtr L ) : int
set_verticalOverflow ( IntPtr L ) : int

메소드 상세

Register() 공개 정적인 메소드

public static Register ( LuaState L ) : void
L LuaState
리턴 void