메소드 |
설명 |
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ForceUpdateCanvases ( IntPtr L ) : int |
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GetDefaultCanvasMaterial ( IntPtr L ) : int |
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UnityEngine_Canvas_WillRenderCanvases ( IntPtr L ) : int |
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_CreateUnityEngine_Canvas ( IntPtr L ) : int |
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get_cachedSortingLayerValue ( IntPtr L ) : int |
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get_isRootCanvas ( IntPtr L ) : int |
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get_overridePixelPerfect ( IntPtr L ) : int |
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get_overrideSorting ( IntPtr L ) : int |
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get_pixelPerfect ( IntPtr L ) : int |
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get_pixelRect ( IntPtr L ) : int |
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get_planeDistance ( IntPtr L ) : int |
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get_referencePixelsPerUnit ( IntPtr L ) : int |
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get_renderMode ( IntPtr L ) : int |
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get_renderOrder ( IntPtr L ) : int |
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get_scaleFactor ( IntPtr L ) : int |
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get_sortingGridNormalizedSize ( IntPtr L ) : int |
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get_sortingLayerID ( IntPtr L ) : int |
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get_sortingLayerName ( IntPtr L ) : int |
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get_sortingOrder ( IntPtr L ) : int |
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get_targetDisplay ( IntPtr L ) : int |
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get_willRenderCanvases ( IntPtr L ) : int |
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get_worldCamera ( IntPtr L ) : int |
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op_Equality ( IntPtr L ) : int |
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set_overridePixelPerfect ( IntPtr L ) : int |
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set_overrideSorting ( IntPtr L ) : int |
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set_pixelPerfect ( IntPtr L ) : int |
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set_planeDistance ( IntPtr L ) : int |
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set_referencePixelsPerUnit ( IntPtr L ) : int |
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set_renderMode ( IntPtr L ) : int |
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set_scaleFactor ( IntPtr L ) : int |
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set_sortingGridNormalizedSize ( IntPtr L ) : int |
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set_sortingLayerID ( IntPtr L ) : int |
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set_sortingLayerName ( IntPtr L ) : int |
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set_sortingOrder ( IntPtr L ) : int |
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set_targetDisplay ( IntPtr L ) : int |
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set_willRenderCanvases ( IntPtr L ) : int |
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set_worldCamera ( IntPtr L ) : int |
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