C# 클래스 UnityEngine_ApplicationWrap, UnityHello

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공개 메소드들

메소드 설명
Register ( LuaState L ) : void

비공개 메소드들

메소드 설명
CanStreamedLevelBeLoaded ( IntPtr L ) : int
CancelQuit ( IntPtr L ) : int
CaptureScreenshot ( IntPtr L ) : int
ExternalCall ( IntPtr L ) : int
GetStreamProgressForLevel ( IntPtr L ) : int
HasProLicense ( IntPtr L ) : int
HasUserAuthorization ( IntPtr L ) : int
OpenURL ( IntPtr L ) : int
Quit ( IntPtr L ) : int
RequestAdvertisingIdentifierAsync ( IntPtr L ) : int
RequestUserAuthorization ( IntPtr L ) : int
UnityEngine_Application_AdvertisingIdentifierCallback ( IntPtr L ) : int
UnityEngine_Application_LogCallback ( IntPtr L ) : int
get_absoluteURL ( IntPtr L ) : int
get_backgroundLoadingPriority ( IntPtr L ) : int
get_bundleIdentifier ( IntPtr L ) : int
get_cloudProjectId ( IntPtr L ) : int
get_companyName ( IntPtr L ) : int
get_dataPath ( IntPtr L ) : int
get_genuine ( IntPtr L ) : int
get_genuineCheckAvailable ( IntPtr L ) : int
get_installMode ( IntPtr L ) : int
get_internetReachability ( IntPtr L ) : int
get_isConsolePlatform ( IntPtr L ) : int
get_isEditor ( IntPtr L ) : int
get_isMobilePlatform ( IntPtr L ) : int
get_isPlaying ( IntPtr L ) : int
get_isShowingSplashScreen ( IntPtr L ) : int
get_isWebPlayer ( IntPtr L ) : int
get_logMessageReceived ( IntPtr L ) : int
get_logMessageReceivedThreaded ( IntPtr L ) : int
get_persistentDataPath ( IntPtr L ) : int
get_platform ( IntPtr L ) : int
get_productName ( IntPtr L ) : int
get_runInBackground ( IntPtr L ) : int
get_sandboxType ( IntPtr L ) : int
get_srcValue ( IntPtr L ) : int
get_stackTraceLogType ( IntPtr L ) : int
get_streamedBytes ( IntPtr L ) : int
get_streamingAssetsPath ( IntPtr L ) : int
get_systemLanguage ( IntPtr L ) : int
get_targetFrameRate ( IntPtr L ) : int
get_temporaryCachePath ( IntPtr L ) : int
get_unityVersion ( IntPtr L ) : int
get_version ( IntPtr L ) : int
get_webSecurityEnabled ( IntPtr L ) : int
get_webSecurityHostUrl ( IntPtr L ) : int
set_backgroundLoadingPriority ( IntPtr L ) : int
set_logMessageReceived ( IntPtr L ) : int
set_logMessageReceivedThreaded ( IntPtr L ) : int
set_runInBackground ( IntPtr L ) : int
set_stackTraceLogType ( IntPtr L ) : int
set_targetFrameRate ( IntPtr L ) : int

메소드 상세

Register() 공개 정적인 메소드

public static Register ( LuaState L ) : void
L LuaState
리턴 void