메소드 | 설명 | |
---|---|---|
Instantiate ( string materialName, Vector3 position, Quaternion rotation, Vector3 scale ) : UnityEffect, |
public static Instantiate ( string materialName, Vector3 position, Quaternion rotation, Vector3 scale ) : UnityEffect, | ||
materialName | string | |
position | Vector3 | |
rotation | Quaternion | |
scale | Vector3 | |
리턴 | UnityEffect, |