메소드 | 설명 | |
---|---|---|
Instantiate ( Vector3 pos ) : UnityDrone, | ||
Revolute ( UnityPlanet, planet, Vector3 origin, float angle ) : void | ||
Start ( ) : void |
메소드 | 설명 | |
---|---|---|
Update ( ) : void |
public static Instantiate ( Vector3 pos ) : UnityDrone, | ||
pos | Vector3 | |
리턴 | UnityDrone, |
public static Revolute ( UnityPlanet, planet, Vector3 origin, float angle ) : void | ||
planet | UnityPlanet, | |
origin | Vector3 | |
angle | float | |
리턴 | void |