프로퍼티 | 타입 | 설명 | |
---|---|---|---|
asteroidOffset | UnityEngine.Vector3[] | ||
startingLocOne | |||
startingLocThree | |||
startingLocTwo |
메소드 | 설명 | |
---|---|---|
init ( ) : void |
public static Vector3[],UnityEngine asteroidOffset | ||
리턴 | UnityEngine.Vector3[] |
public static Vector3,UnityEngine startingLocOne | ||
리턴 |
public static Vector3,UnityEngine startingLocThree | ||
리턴 |