메소드 | 설명 | |
---|---|---|
TriangleProdStateCircleUnit ( GameObject newGoCircleUnit ) : System.Collections | ||
checkNewState ( ) : void | ||
playAnim ( ) : void | ||
produceTriangle ( ) : void |
public TriangleProdStateCircleUnit ( GameObject newGoCircleUnit ) : System.Collections | ||
newGoCircleUnit | GameObject | |
리턴 | System.Collections |