프로퍼티 | 타입 | 설명 | |
---|---|---|---|
gameTime | GameTime, |
메소드 | 설명 | |
---|---|---|
BeginTimer ( ) : void | ||
DisposeTimer ( ) : void | ||
IncreaseTraffic ( ) : int | ||
SetInitWeight ( ) : void | ||
StopTimer ( ) : void | ||
TrafficIntensityTimer ( Node, _node ) : UnityEngine |
메소드 | 설명 | |
---|---|---|
OnTimedEvent ( object soruce, ElapsedEventArgs e ) : void | ||
TrafficTimeOfDay ( float capTime ) : int |
public TrafficIntensityTimer ( Node, _node ) : UnityEngine | ||
_node | Node, | |
리턴 | UnityEngine |