프로퍼티 | 타입 | 설명 | |
---|---|---|---|
aoeButton | MenuItem, | ||
currentSP | |||
disableCameraPan | bool | ||
dotButton | MenuItem, | ||
fortifyRP | MenuItem, | ||
fortifySP | MenuItem, | ||
materialBox | Vector2 | ||
materialBoxTexture | Texture | ||
maxSP | |||
noUpgrade | |||
padding | int | ||
stress | |||
upgrade | |||
weaponBox | Vector2 | ||
weaponBoxTexture | Texture |
메소드 | 설명 | |
---|---|---|
Deselect ( ) : void | ||
GetSelectedSection ( ) : Section, | ||
GetSelectedTower ( ) : Tower, | ||
LocalSelectSection ( Tower, t, int sectionNum ) : void | ||
deselectSection ( ) : void | ||
reselectSection ( ) : void |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
DrawMaterialBox ( ) : void | ||
DrawWeaponBox ( ) : void | ||
OnGUI ( ) : void | ||
SelectSection ( Tower, t, int sectionNumber ) : void | ||
Update ( ) : void |
public static LocalSelectSection ( Tower, t, int sectionNum ) : void | ||
t | Tower, | |
sectionNum | int | |
리턴 | void |