C# 클래스 ToCSLightGameObject.ToCSLightGameObject_Fun, CSLightForUnity

상속: CSLE.RegHelper_TypeFunction
파일 보기 프로젝트 열기: wpszz/CSLightForUnity

공개 메소드들

메소드 설명
MemberCall ( CLS_Content content, object object_this, string function, BetterList _params, bool isBaseCall = false ) : CLS_Content.Value
MemberValueGet ( CLS_Content content, object object_this, string valuename, bool isBaseCall = false ) : CLS_Content.Value
MemberValueSet ( CLS_Content content, object object_this, string valuename, object value, bool isBaseCall = false ) : void
New ( CLS_Content content, BetterList _params ) : CLS_Content.Value
StaticCall ( CLS_Content content, string function, BetterList _params ) : CLS_Content.Value
ToCSLightGameObject_Fun ( Type type ) : System

메소드 상세

MemberCall() 공개 메소드

public MemberCall ( CLS_Content content, object object_this, string function, BetterList _params, bool isBaseCall = false ) : CLS_Content.Value
content CSLE.CLS_Content
object_this object
function string
_params BetterList
isBaseCall bool
리턴 CSLE.CLS_Content.Value

MemberValueGet() 공개 메소드

public MemberValueGet ( CLS_Content content, object object_this, string valuename, bool isBaseCall = false ) : CLS_Content.Value
content CSLE.CLS_Content
object_this object
valuename string
isBaseCall bool
리턴 CSLE.CLS_Content.Value

MemberValueSet() 공개 메소드

public MemberValueSet ( CLS_Content content, object object_this, string valuename, object value, bool isBaseCall = false ) : void
content CSLE.CLS_Content
object_this object
valuename string
value object
isBaseCall bool
리턴 void

New() 공개 메소드

public New ( CLS_Content content, BetterList _params ) : CLS_Content.Value
content CSLE.CLS_Content
_params BetterList
리턴 CSLE.CLS_Content.Value

StaticCall() 공개 메소드

public StaticCall ( CLS_Content content, string function, BetterList _params ) : CLS_Content.Value
content CSLE.CLS_Content
function string
_params BetterList
리턴 CSLE.CLS_Content.Value

ToCSLightGameObject_Fun() 공개 메소드

public ToCSLightGameObject_Fun ( Type type ) : System
type Type
리턴 System