메소드 | 설명 | |
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GetTileData ( int x, int y ) : ITileResult | ||
TileServer ( int m, int n, int maxData, int interval, int latency ) : System |
Initializes a new instance of the TileServer class.
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메소드 | 설명 | |
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GenerateRandomTileData ( ) : void | ||
Update ( ) : void |
public TileServer ( int m, int n, int maxData, int interval, int latency ) : System | ||
m | int | /// M is the length of 1st dimension. /// |
n | int | /// N is the lenght of 2nd dimension. /// |
maxData | int | /// maxData is the maximum value of the data in a tile. /// |
interval | int | |
latency | int | |
리턴 | System |