프로퍼티 | 타입 | 설명 | |
---|---|---|---|
activeInitiative | float | ||
currentTeam | int | ||
order | List |
||
teamCount | int |
메소드 | 설명 | |
---|---|---|
Activate ( Character, c, object ctx = null ) : void | ||
ApplySkillAfterDelay ( SkillDef, s, Vector3 start, List |
||
BeginRound ( ) : void | ||
DidSpecialMoveCharacter ( CharacterSpecialMoveReport csmr ) : void | ||
EndRound ( ) : void | ||
FixedUpdate ( ) : void | ||
SkillApplied ( SkillDef, s ) : void | ||
Start ( ) : void | ||
WillSpecialMoveCharacter ( CharacterSpecialMoveReport csmr ) : void |
메소드 | 설명 | |
---|---|---|
Begin ( ) : void |
public Activate ( Character, c, object ctx = null ) : void | ||
c | Character, | |
ctx | object | |
리턴 | void |
public ApplySkillAfterDelay ( SkillDef, s, Vector3 start, List |
||
s | SkillDef, | |
start | Vector3 | |
ts | List |
|
delay | float | |
리턴 | void |
public DidSpecialMoveCharacter ( CharacterSpecialMoveReport csmr ) : void | ||
csmr | CharacterSpecialMoveReport | |
리턴 | void |
public WillSpecialMoveCharacter ( CharacterSpecialMoveReport csmr ) : void | ||
csmr | CharacterSpecialMoveReport | |
리턴 | void |