프로퍼티 | 타입 | 설명 | |
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m_defaultCameraType | CameraType | ||
m_enableCameraTypeUI | bool | ||
m_targetFollowingObject | GameObject |
메소드 | 설명 | |
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EnableCamera ( CameraType cameraType ) : void |
Set the active camera type.
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LateUpdate ( ) : void |
LateUpdate is called after all Update functions have been called.
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OnGUI ( ) : void |
OnGUI is called for rendering and handling GUI events.
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Start ( ) : void |
Start is called on the frame when a script is enabled.
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public EnableCamera ( CameraType cameraType ) : void | ||
cameraType | CameraType | Camera type. |
리턴 | void |