C# 클래스 TangoMultiCamera, beerpong

Multiple type camera. Can switch between First Person, Third Person, and Top Down camera types.
상속: MonoBehaviour
파일 보기 프로젝트 열기: ashomk/beerpong 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
m_defaultCameraType CameraType
m_enableCameraTypeUI bool
m_targetFollowingObject GameObject

공개 메소드들

메소드 설명
EnableCamera ( CameraType cameraType ) : void

Set the active camera type.

LateUpdate ( ) : void

LateUpdate is called after all Update functions have been called.

OnGUI ( ) : void

OnGUI is called for rendering and handling GUI events.

Start ( ) : void

Start is called on the frame when a script is enabled.

메소드 상세

EnableCamera() 공개 메소드

Set the active camera type.
public EnableCamera ( CameraType cameraType ) : void
cameraType CameraType Camera type.
리턴 void

LateUpdate() 공개 메소드

LateUpdate is called after all Update functions have been called.
public LateUpdate ( ) : void
리턴 void

OnGUI() 공개 메소드

OnGUI is called for rendering and handling GUI events.
public OnGUI ( ) : void
리턴 void

Start() 공개 메소드

Start is called on the frame when a script is enabled.
public Start ( ) : void
리턴 void

프로퍼티 상세

m_defaultCameraType 공개적으로 프로퍼티

The default camera type.
public CameraType m_defaultCameraType
리턴 CameraType

m_enableCameraTypeUI 공개적으로 프로퍼티

If set, display the camera switching UI via OnGUI.
public bool m_enableCameraTypeUI
리턴 bool

m_targetFollowingObject 공개적으로 프로퍼티

The target object to follow.
public GameObject m_targetFollowingObject
리턴 GameObject