메소드 | 설명 | |
---|---|---|
ExecuteMovement ( MoveInputs, inputs ) : void | ||
ExecuteMovementAA ( MoveInputs, inputs ) : void | ||
SetColliderEnabled ( bool enabled ) : void | ||
Stagger ( ) : void | ||
Start ( ) : void |
메소드 | 설명 | |
---|---|---|
GetGroundNormal ( int samples, float radius, float slopeAngleLimit, float steepAngleLimit ) : NormalInfo | ||
OnControllerColliderHit ( |
public ExecuteMovement ( MoveInputs, inputs ) : void | ||
inputs | MoveInputs, | |
리턴 | void |
public ExecuteMovementAA ( MoveInputs, inputs ) : void | ||
inputs | MoveInputs, | |
리턴 | void |